Today's results so far
*** This hand was suggested by ras2829
|Total votes: 96|
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Joined: March 2016
Sunday 3:38 AM
Going with expected averages and was thanked by a Queen cut to go along with the J-K that I tossed to dealer's crib! Hoping for a cut that would give me 12 or 14 points to the hand.
Believed it was too early in the game to go defensive with 10-K and holding 7-8-9-J. Did I chose correctly?
Joined: April 2008
Sunday 3:56 AM
Still could hit 12-13 with this hold. Peg off with that Jack . dec
Joined: August 2009
Sunday 4:32 AM
I don't have a problem throwing J - K. Six points in hand not four.
Joined: June 2013
Sunday 4:36 AM
Five points instead of six, but surely a much safer discard. With the Jack retained, I have an 11/46 chance to get that point back.
Joined: March 2008
Sunday 6:04 AM
It takes years and years of practice to cut the gut card. I would have looked really smart had I cut a 7 or 8. Lead the 8.
Joined: April 2011
Sunday 6:54 AM
Iíll throw away one point to slow down the dealer. Playing the 25 theory, dealer is short of their mark of 21. Defense for me.
Joined: December 2017
Sunday 7:16 AM
7-8-9-t can give up so many points in play if dealer has middle cards it didn't seem worth the risk at this score as 7-8-9-J is not a bad hand itself. Too defensive? I look forward to other comments. Lead the 8 to break up that bunch of cards, J is my escape if dealer decides to get cute and try to entice a run.
Joined: July 2016
Sunday 10:12 AM
This is an interesting board position. Using Schellís Simplified System as JQT calls it we should play defense. But as spin has pointed out we will lose this game as Dealer on the last hand if you play it out on your boards. So maybe offense is best. Having said all that, the best offense is a good defense.
Joined: November 2008
Sunday 10:41 AM
As mentioned above whether playing defense or offense, it is a close call. Will choose optimal and once seeing the Queen cut which adds no value to my hand, will choose a defensive pegging strategy. So at that point, it seems slowing the opponent down is the best thing I can do. Opponent does need 25 points to reach 2nd street CPZ 43-47. Just might be that a 0-2 p0oint crib could be a key element in that slow-down. That 10-K scores two points or less 45.494% and a bunch of those are zeroes. Sometimes take a deck of cards, put a 10-K on the table, pull three cards at random, and record the number of zero cribs that you will stack up. Since it is such a crappy day in much of the country (we are out of the ice and snow with blowing rain), that might be a good way to pass an hour or two. Shuffle the cards as you would in cribbage each time. You can deal them as you would in a game, make the discard which seems appropriate for opponent, and cut or you can just pull the three cards randomly as earlier suggested. Want to make a 10-K believer out of you. I know players who tell me: "Every time I toss 10-K across the board, they score 8 or more points." Since choosing defense, RAS will break the middle sequence by leading the 8. Had my final choice been optimal or offense, would have led the 7. Because that 10-K averages 3.848 (3,884)1/91, the potential low-scoring crib more than makes up for the potential added value of the 10 spot in hand. Add the potential point for the Jack in hand and no such potential for the Jack in opponent crib, and the picture more fully emerges.
Joined: October 2007
Sunday 12:10 PM
Could have called it, it's real life. If I throw this way guaranteed Q.