June 11, 2021
48% | |||||
39% | |||||
7% | |||||
1% | |||||
1% | |||||
0% | |||||
Total votes: 216 |
james500 3924 votes Joined: June 2013 |
    Friday 3:06 AM
Want to slow the dealer to retake the advantage. |
Rosemarie44 2052 votes Joined: March 2016 |
    Friday 3:38 AM
Starter card doesn't help us but it does dealer with our toss of 9-K which I had hoped will balk their crib. Seventeen cuts increase the value of the hand to 8 or 12 points. Two cuts (77) gives this hand and A-7-7-9 twelve points. Four cuts (8888) gives this hand 14 points. Expected averages favor A-3-7-7 by almost 1/2 point. |
Ras2829 5155 votes Joined: November 2008 |
    Friday 4:20 AM
Regardless of strategy chosen to include the pegging, this keep has the edge for three reasons. Potential hand size is greater by about .6 of a point, pegs better whether choosing offense or defense, and potential crib size is smaller. Best thing we can do this hand is to slow the dealer. Ras2829 says: Even with the King cut, still could be small crib as 9-K scores 0-2 points on that side of the board 38.143%. Rosemarie44 says: Hi Ras, you are up early. Looks like rain for today in your neck of the woods Eolus619 says: Ras..hope this Liam B link comes thru displaying the discard alternatives..his table says A-7-7-9 max @ 14 while A-3-7-7 maxes out @ 8…always tend to favor your evidence , scant or not .,plus Rosemarie’s calculations are correct on a cut of seven producing 12 for A-3-7-7. not sure why the significant differences today?
https://cliambrown.com/cribbage/?data=AS3D7D7S9CKHN fentesk says: Eolus, one note about C Liam's site I noticed when building my discard simulator, their HM is NOT max hand points, it is "Hail Mary" points, which I believe they define as point total with at least 5% chance. A-3-7-7 gets 12 points with a 7 cut, but there are only 2 of them, so it doesn't get noted in the HM table. You can play with the minimum hand points generally if you want to see calculated percentage for a given total and these lower percentage hands should still show up there - or perhaps better stated, they are in the average, but may not be in the HM column. Eolus619 says: good info thx Ras2829 says: Choosing a defense pegging strategy, the 7 is the better lead, escape with the Ace even if seven paired, take the 15-2. |
dec 6359 votes Joined: April 2008 |
    Friday 4:22 AM
Once in a great while that might turn into a six point crib. A,2,3,4,5,7,8 a few cuts to hope for dec |
Gougie00 5731 votes Joined: March 2008 |
    Friday 4:32 AM
I didn't feel like an 8 would be cut. Tossing the dealer a 3 might prove disasterous. Lead the 3. |
Jazzselke 2587 votes Joined: March 2009 |
    Friday 4:46 AM
Playing offense would hold A779; like the balking toss here with dealer at 43. We will be dealing from at least 45. JQT says: I thought of setting this puzzle at the Starting Line or (0-0*), because then I think a few people who posted today might have opted for Toss (3 K). And who knows: perhaps it's a tougher choice at the start of the game. But at (41-43*), I think it becomes more clear that Toss (9 K) is best. In some Endgame Battles, in an offensive predicament as you said, we would Toss (3 K), such as at (107-108*), where the Fourteen-Point Maximum after an 8 Card Cut would ensure VICTORY and would occur nearly 9% of the time. And at a score of say (119-118*), we might even try Keep (A 3 7 9) and even risk the "X" Card Cut, Zero-Point Hand while retaining the maximum variety of superior pegging cards. |
RubyTuesday 915 votes Joined: January 2019 |
    Friday 5:11 AM
Unhelpful (I hoped) throw of 9K to dealer. |
mfetchCT425 1400 votes Joined: February 2009 |
    Friday 5:11 AM
With the gang above. One of strongest balking discards to opponent’s crib. Let’s try to slow them down. |
glmccuskey 4102 votes Joined: April 2011 |
    Friday 5:11 AM
Dan sums it up pretty good. |
Eolus619 1343 votes Joined: June 2020 |
    Friday 5:52 AM
pencil out the cycle averages and you will see current dealer retains a slight positional advance by having the deck 1st @ the threshold of CPZ 3 & 4. Balk the crib with a 9-K. Keep the connectors and start with four. Get cut help from 7/13 ranks |
wasa 3019 votes Joined: November 2014 |
    Friday 6:09 AM
As stated above, keep the points, the peggers, and hopefully balk opponent's crib. |
JCM 910 votes Joined: April 2019 |
    Friday 7:25 AM
What I would say has been already said. I think there must be a parrot in this room :-)
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MiketheExpert 1123 votes Joined: April 2021 |
    Friday 7:41 AM
There looks like there is really only 2 options worth considering here, either you are going to toss (3 K), or (9 K). I suppose there are certain situations where you might feasibly look at the (A K) toss, but I don't believe it is warranted in this situation. Dealer is JUST short of where he would like to be, but after we are dealt these cards, we are going to be hard-pressed to take advantage here. The (A 7 7 9) keep does not offer too many additional cuts, however it will yield the maximum if you happen to cut an 8 here (14 points). The (A 3 7 7) keep only has a maximum score of 8, however there are a few more cuts to improve. So, it boils down to which is more important here...going for a maximum score, or preventing your opponent's desired movement up the board. I think I would rather score a modest amount with a not-so-good hand while limiting the scoring of opponent, than scoring more, but at the same time pushing up the pegs of our opponent more. Also, (A 3 7 7) will give you a slightly better DEFENSIVE hand, although it is not likely to score as many TOTAL pegs as the (A 7 7 9). But in order to score a lot, you most likely have to give up a lot as well, and herein lies the problem. So I will choose to keep the more defensive (A 3 7 7). After the disappointing K cut, I will focus on trying to minimize his score, and we cannot get our deficit back all at once. I am not a fan of leading the 7 here...Even if he so happens to pair this lead, I'm not even sure I'd be comfortable playing the 3rd 7 here to make the count 21...I REALLY cannot afford for him to play a 4th 7, plus there is a very good chance he will come back with a score. I think I will go ahead and lead the A here, and play off as much as possible to try and prevent any large scores here. MiketheExpert says: Actually if he does pair the 7, I would definitely play the A for 15 next...the question is whether the A or 7 lead is better in the first place though.... MiketheExpert says: Looks like my calculations are off again! Once again, I went on my spiel before fully awake. Your maximum score is not 8, it is 12 with a 7 cut here :) MiketheExpert says: Also, I think a 3 lead can also be taken into consideration here as probably superior to the 7, so maybe it is between the A and 3. I think I'm done now :) |
mrob2199 1436 votes Joined: February 2009 |
    Friday 7:51 AM
Agree with most of my colleagues today |
JQT 4143 votes Joined: October 2008 |
    Friday 9:05 AM
Okay, it's about time I contributed a few puzzles to "Hand of the Day" in 2021, and so I recently placed around half a dozen or so puzzles into the queue, and this is the first of them.
It's an easy one, as all who have posted comments thus far today have commented upon, but we must take notice that the votes still include a lot of folks who will Toss (3 K) from such an arrangement. Some of the other puzzles I have 'placed into the hopper' for June and July may not be as simple and straightforward as this one, but even though we are starting out easy, it's worth seeing that as of 11a ET this morning, nearly 50% of the votes have been tallied in favor of Toss (3 K), and only just slightly over 40% of the votes are for Toss (9 K). Hopefully, many of those 50% will take the time to learn; and yet realistically, you should be aware that many of those players are your Opponents! If nothing else, let this basic puzzle show you that your time spent studying and learning Cribbage, "This Game of Ours," can and will ... and do pay off. As a very basic and simple puzzle, I like this one, because it does not involve any Endgame Battle, and after either main discard choice, both hands shall tend to average about Six Points. But the Relative Position does take place near the Second Street 'par' Hole 44, and there are notable differences in the two major discards. Toss (9 K) is much safer in the Opponent's Crib, and thus we'll end up with perhaps half a point better Relative Score after this discard. That isn't much, but since most games tend to average about Nine Deals, making the proper choice such as this will often add about Four or Five NET Points to your overall Game Score. And that is significant! What I would especially take note of with this simple puzzle is not what might be "missed" if an 8 Card does indeed turn up as the Cut Card, which will of course occur 4 DIV 46 equals 0.087 or precisely 8.7% of the time. But notice also that a 5 Card Cut will also tend to occur EXACTLY as often. The Dealer gets to 'use' the Cut Card TWICE: once for the Hand, and once for the Crib, and so unless we are in an Endgame Battle, a 5 Card Cut can usually help the Dealer more than Pone in Cribbage. But if we Keep (A 3 7 7), we have what I have often called: "Five Card Insurance." The fact that a 5 Card Cut DOUBLES our Hand and gives us Eight Points is comforting to know, and it protects us from falling behind catastrophically right as we 'straddle' the Second Street 'par' Hole 44. The fact that we are protected against what can hurt us the most, and the fact that our Discard Decision will ALSO produce a result with a higher Expected Average, makes this a clear-cut case for Toss (9 K), and this is due to several combined factors. If you understand probability, you will understand that if you Toss (9 K) at this position in this game and in this scenario, and do it numerous times over your Cribbage Career, you will gain an average of about a half of a point each time you do it. The beauty of Cribbage is that you do not even have to understand the mathematics of probabilistic theory in order to make the proper discard, as long as you TRUST AND UNDERSTAND that it WORKS and that it is correct and that it can be learned. scottcrib says: Thank you. I am one of those that has learned today. |
Coeurdelion 5595 votes Joined: October 2007 |
    Friday 3:54 PM
I think it's a choice between A-3-7-7 (9-K) and A-7-7-9 (3-K):
A-3-7-7: 4pts - 4pts (Schell: 4.03) = 0pt A-7-7-9: 4pts - 4½pts (Schell: 4.48) = -½pt Potential: A-3-7-7: Improves with AAA, 2222, 333, 4444, 5555, 77, 8888 = 24 cuts = 24/46 = 52.2% up to 7/8/12pts with AAA, 2222, 4444, 5555, 77, 8888 = 21 cuts. A-7-7-9: Improves with AAA, 5555, 6666, 77, 8888, 999 = 20 cuts = 20/46 = 43.5% up to 8/12/14pts with AAA, 77, 8888 = 9 cuts. Position: Opponent is 1pt short of 2nd street positional hole as Dealer and we're well behind so I'll play Offense. Pegging: A-3-7-7 has two low catds and two middle cards while it also has a 3-card magic eleven. Summary: A-3-7-7 is better for starting value by ½pt and it also has more cuts for improvement. A-7-7-9 has a higher maximum at 14pts but A-3-7-7 has 21 cuts for 7-12pts compared to only 9 cuts for 8-14pts for A-7-7-9. A-3-7-7 also should peg better so I'll throw 9-K. |
HalscribCLX 5318 votes Joined: February 2008 |
    Friday 3:57 PM
At 41-43* playing a Defense strategy for the pegging the dynamic expected averages and Win/Loss %s are:
________________Dlr's Defense___Hand__Pegs___Crib____Total_____W6 %____W7 % A-3-7-7____6.04+(-2.67)+(-4.12)=(-0.75)___30.7____40.5 A-7-7-9____5.96+(-2.52)+(-4.54)=(-1.10)___29.4____37.9 Defense________L6 %____L7 % A-3-7-7_________39.0____40.8 A-7-7-9_________40.6____43.7 A-3-7-7 is 0.35pt higher for expected averages and appreciably better for Win %s and Loss %s. So I'll select 9-K to discard. After the K cut I'll lead a 7 and play Defense: Lead___________Dealer's Pegging Pts. 7_____________________(-2.32) A_____________________(-2.39) 3_____________________(-2.41) |