Yesterday's results

*** This hand was suggested by Ras2829
0*-0  ?
61%
33%
1%
1%
0%
0%
0%
0%
0%
Total votes: 271
HfxKen
967 votes

Joined: February 2020

 
 
 
Thursday 3:12 AM
Every card under ten helps this dog's breakfast. Hoping for some magic in crib with suited connectors
Gougie00
5825 votes

Joined: March 2008

 
 
 
Thursday 3:28 AM
Another learning experience. I tossed 67 and praying for some help.
JQT
4175 votes

Joined: October 2008

 
 
 
Thursday 3:29 AM
Another RAS puzzle sees the Light of Day 🌞 and here we are with the Dealer Advantage, but with such mediocre cards, I hardly think we can exploit being the First Dealer today. We'll have to "endure" it instead.

It's almost the 'trifecta' of what I have often called the three "Discard Cousins" in Cribbage, these being 3-4, 6-7, and J-Q, but here we finish up the bunch with T-J instead, a very minor transposition into slightly inferior territory. No matter; it will evaluate to be approximately the same.

I have written 📕 a LOT about these "Discard Cousins" over the years on this site, not only because they are so pervasive, but also because so much of what we learn about them applies to BOTH SIDES of the table, whether we're Dealer or Pone! I only hope that this site will make Internet Searches a bit easier, so players can search for terms like "Discard Cousins" on this domain, going back over the previous two decades.

It's very important for newer players to understand that, unless we have four or more matching 👔 SUITS (a FLUSH), we are generally going to IGNORE THE SUITS of our cards. Since we have no FLUSH today, we shall give absolutely NO PREFERENCE to the fact that 6-7 and T-J are SUITED, and 3-4 is NOT.

Only if we decided that the three prospective discards were of EQUAL VALUE would we then finally consider the SUITS. Cribbage Discards either PASS or FAIL candidate status as discards on their own merits, without regard for same-suitedness, as this same-suit quality only adds maybe a few HUNDREDTHS OF A POINT to any decision.

Toss (T J) is slightly weaker than the actual "cousin" of Toss (J Q), and this is primarily due to Pone's tendency to shuttle Kings and Ten Cards into our Crib, but it's nevertheless very close. As Dealer Discards, none of these "Touching" Card Duos will begin with any points in our Crib, but ALL of them have Discard Averages that are very close to equal, or sometimes even better than, most High PAIRS such as Toss (K K), Toss (Q Q), or Toss (T T).

It seems very natural to hold the two Small Cards 3-4 with the two High Cards T-J, and seek some 'Fifteen-Two Action' via the Cut Card, and thus Keep (3 4 T J) and Toss (6 7) looks to be a good way to approach this puzzle. Pone will rarely 'cough up' a 5 Card, but we'll frequently 'catch' an 8 Card 🎱 to 'ignite' a discard such as Toss (6 7), and we'll possibly also get some random help from the Cut Card as well.

On our side of the board, Toss (3 4) has a Crib Value of about 4.91 Points, while Toss (6 7) 'chimes in' nicely at 4.98 Points, while Toss (T J) sits comfortably at around 4.61 Points (Schell, all values). It seems that placing those two Middle Cards into our Crib may give us the "best of 🌍 both 🌎 worlds" in both our Hand and our Crib. But even if the 6-7 duo was NOT suited, it would still be superior to a suited Toss (T J) in Crib Value, as the same-suited status only adds a few HUNDREDTHS of a point to the value of any discard, and if not suited, note that that value of Toss (6 7) exceeds that of Toss (T J) by a few TENTHS of a point!

If we do Toss (6 7) or Toss (3 4) today, we can only reach a Maximum Hand of Seven or Eight Points: after Toss (6 7), we do so after Eight Cuts (2222, 5555), and after Toss (3 4), we do so after just Four Cuts (5555). And yet, after Toss (T J), the Maximum Hand shifts on up only slightly to Nine Points after Four Cuts (5555), and with a weaker Crib.

Let's Toss (6 7) today, and seek some ✨ ACTION somewhere! It's difficult to criticize either Toss (T J), which could allow us to peg more (although we also could get 'jammed up'), or Toss (3 4), which seeks more "action" in the Crib, today. But as the First Dealer of a New Game, I'll play the averages and stick with the prosaic yet mighty Toss (6 7). How else are we ever going to raid all the cash that's been stuffed into that Twenty-Four-Point pickle-scented 🥒 Crib Bonus 💲 Jar?!

After the 9s Cut Card, we now have a gut-wrenching Three Points in our Hand, with prospects however for a somewhat better outcome in our Crib.

Wordle 1,132 4/6 (nice place for that 💋 first kiss)

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⬛🟨🟨⬛⬛
⬛🟩🟩⬛⬛
🟩🟩🟩🟩🟩
glmccuskey
4187 votes

Joined: April 2011

 
 
 
Thursday 3:45 AM
Inushtuk1
1569 votes

Joined: July 2016

 
 
 
Thursday 3:49 AM
Highest Crib average of the three touchers candidates. But no Magic Eleven. But on defense, (10-J) leaves 3-4-6-7, and that could lead to some runs for Pone, as JQT alluded to. Perhaps on offense 3-4-6-7(10-J) is best But not here.
MiketheExpert says: I'm probably on offense now even as first dealer with these cards.
Eolus619 says: hey mike …5d-10d-Jd-Qd….cut is 5c ..and the total count is ?
Eolus619 says: oh..this hand is not the crib..it’s the keep
Inushtuk1 says: Hey now Bruce. You just cut for the maximum hand score possible with a flush. That's 21 to be exact. And I know, that you know, there is only one other way to score 21 with a flush. And I know, that you know what it is.
Eolus619 says: Mike…confess I had to think bout this 5-5-J- Q-K..With a cut of an unsuited 5
Eolus619 says: and thx for your reply ..and then kicking it up a notch with YOUR ?
Eolus619 says: whoops ..too many fives. ..5-J-Q-K ..flush and a cu fives
zeke76
1486 votes

Joined: August 2018

 
 
 
Thursday 3:49 AM
This will be interesting to see folks’ logics. I thought along Ken’s lines, plus the crib toss does work together even if not great cards.
MiketheExpert
1214 votes

Joined: April 2021

 
 
 
Thursday 4:12 AM
This might be one of my favorite hands as dealer that start with 0 points!
Inushtuk1 says: Hi Mike. From what you said above in my post; is that the main reason you are discarding this way. A Magic Eleven, a Five Card Trap, and two sets of touchers in your hand for forming runs. Pone will probably go for the run as well. Plus you have two cards of medium pegging value that I lack.
dec
6472 votes

Joined: April 2008

 
 
 
Thursday 4:13 AM
Pegging cards and potential for both or either hand. dec
bbaer1
3761 votes

Joined: February 2011

 
 
 
Thursday 4:22 AM
No points? Keeping the peggers.
sterno
496 votes

Joined: December 2020

 
 
 
Thursday 5:29 AM
Another familiar hand. Something that Red from the Chicago Gang would deal (and out point me). I followed the nursey rhyme cribbage strategey.... "Which two cards are not like the others...." 10-J suited away.
wasa
3101 votes

Joined: November 2014

 
 
 
Thursday 5:36 AM
I prefer middle cards in my crib vs Xs as I'm not likely to get a 5 from my opponent.
MarktheShark
157 votes

Joined: January 2024

 
 
 
Thursday 5:40 AM
Instead of hoping for a good cut card, I will keep these great pegging cards.
MarktheShark says: Will the 5-trap happen today? X-7-X-3! ... and X-6-5-4?
MarktheShark says: Of course, a smart Pone would play the 5 from his remaining 5-X.
Inushtuk1 says: Interesting set up Mark. I would probably have automatically taken the (31-2) with my 4 on the first play series; missing out on the 5-trap.
MarktheShark says: I mentioned that sequence because many players never learned how to trap cards ... and this is one of the basic ones. If Pone holds the popular 5XXX, you can score 5 pegs instead of just 3. But, an expert Pone would lead the 5 or sense the trap coming and play the 5 as his third card. Discarding is important, but pegging skills seem to be a dying art.
MarktheShark says: First hand, I will try to grab a couple extra pegs. If it does not work, I lost one peg. Worth the risk.
Inushtuk1 says: It's just that I never thought of it with this particular hand. I will try to remember it with this or similar on offense.
Jazzselke
2650 votes

Joined: March 2009

 
 
 
Thursday 6:04 AM
In the past I would throw 67. But now I feel more cuts and better pegging with 3467. And 10J more likely to get a 9 or Q from our opponent, as opposed to a 5 or 8 with the 67.
james500
4013 votes

Joined: June 2013

 
 
 
Thursday 6:33 AM
I'm 50:50 on this one.

Any 2,5,6,7,8 or 9 in the crib makes points with the 6-7 discard, (22/46).
Any Ace,2,3,4,5 or 8 in the crib makes points with the 3-4 discard, (22/46).

2,5 and 8 are common to both lists, but I'll speculate that I'm more likely to receive a 6,7 or 9 from my opponent, (often with an X card, sadly), than an Ace, 3 or 4.
hecklebush
229 votes

Joined: February 2022

 
 
 
Thursday 6:38 AM
I'm not worried about this terrible hand, because I always say that "the first hand doesn't count". I'll toss T-J to my crib and see what CribPro brings me: score is now 13-11, certainly not impressive but I'm happy with the +2 points.
Eolus619 says: hello…hecklebush..just a fyi..Ras has said 3/10:games are “over” after the first hand
usacoder
994 votes

Joined: August 2019

 
 
 
Thursday 6:39 AM
There's only one other dealt hand worse than this
2 - 4 - 6 - 8 - 10 - K
Sgt Pegger
363 votes

Joined: July 2017

 
 
 
Thursday 7:13 AM
EZ one for me today! Think I'll take the rest of the day off now! Ha!
asevenson
2977 votes

Joined: August 2011

 
 
 
Thursday 7:17 AM
Went with middle cards to crib.
Assman
81 votes

Joined: May 2024

 
 
 
Thursday 10:38 AM
I like the small cards for pegging and guaranteed improvement with anything other than a ten-card. Another great puzzle and amazing comments. Thank you all for commenting!
Coeurdelion
5674 votes

Joined: October 2007

 
 
 
Thursday 11:39 AM
Close cards to the crib gives us three choices - 3-4, 6-7 or 10-J:

6-7-10-J: 0pt + 5pts (Schell: 4.91) = 5pts

3-4-10-J: 0pt + 5pts (Schell: 4.98) = 5pts

3-4-6-7: 0pt + 4¾pts (Schell: 4.61) = 4¾pts

Potential:

6-7-10-J: Improves with 2222, 5555, 666, 777, 8888, 9999, 101010, JJJ, QQQQ = 32 cuts = 32/46 = 69.6% up to 3/5/7pts with 5555, 8888, 9999, QQQQ = 16 cuts. Plus 10 diamond cuts for 1pt extra for his nob = 10/46 = 0.22pt.

3-4-10-J: Improves with AAAA, 2222, 333, 444, 5555, 8888, 9999, 101010, JJJ, QQQQ = 36 cuts = 36/46 = 78.3% up to 3/4/7pts with AAAA, 2222, 5555, 9999, QQQQ = 20 cuts. Plus 10 diamond cuts for 1pt extra for his nob = 10/46 = 0.22pt.

3-4-6-7: Improves with AAAA, 2222, 333, 444, 5555, 666, 777, 8888, 9999 = 32 cuts = 32/46 = 69.6% up to 4/7/9pts with 2222, 444, 5555, 666, 8888 = 18 cuts.

Position:

We have a lousy hand as First Dealer but positional hole is only at 8pts and we still have positional advantage and hopefully with a cut, pegging and the crib we should reach or exceed this. I'll play Defense.

Pegging:

With 2 low cards and two middle cards I think 3-4-6-7 will peg best. It also has a magic eleven and 16.

Summary:

6-7-10-J and 3-4-10-J both start with 5pts and both have nearly ¼pt for a diamond cut for his nob. 3-4-10-J has a few more cuts for improvement and 20 cuts for 3-7pts compared to 16 cuts for 3-7pts with 6-7-10-J. 3-4-6-7 starts only ¼pt behind but also doesn't have the nob potential but it does have 18 cuts for 3-9pts with a better maximum for a 5 cut (handy insurance especially with 10-J in the crib). It also should peg best but even so I'm inclined to go with the suited 6-7.
HalscribCLX
5400 votes

Joined: February 2008

 
 
 
Thursday 11:39 AM
At 0*-0 playing a Defense strategy for the pegging the dynamic expected averages and Win/Loss %s are:

_______________Pone's
Defense___Hand_Pegs____Crib_Total___W9 %____W10 %
3-4-10-J___3.00+(-2.39)+5.09=5.70____25.7____39.1
3-4-6-7____3.13+(-2.02)+4.48=5.59____26.0____38.5
6-7-10-J___2.65+(-2.24)+4.86=5.27____25.2____38.4

Defense______L9 %____L10 %
3-4-10-J______25.9____33.1
3-4-6-7_______27.8____34.5
6-7-10-J______26.7____34.1

3-4-10-J is best for expected averages by 0.11pt. and is very slightly best for Win %s and lowest for Loss %s. So I'll select the suited 6-7 to discard.

After the 9 cut I'll play Defense to the lead.
Inushtuk1 says: I find it interesting that 3-4-6-7 pegs better defensively than 3-4-10-J, even though they are more tightly bunched.
Ras2829
5244 votes

Joined: November 2008

 
 
 
Thursday 12:15 PM
HalscribCLX shows the numbers. This hand is very sensitive to the X-point combination held. If the X-pointers had been J-Q, holding 3-4-6-7 would have had the greater combined value. Play off the lead although would play the J on a 5 lead. Take no pairs unless high enough in count to avoid a triple. Don't panic as dealer when looking at a small hand and crib potential as only 7 points are needed to have 50/50 chance to win.
Inushtuk1 says: Hi Ras. Why the J on a 5 lead please?
Inushtuk1 says: Also, how does the Prof play this hand as Dealer on offense, and optimal please?
Inushtuk1 says: And can you run a query with 3-4-6-7-J-Q with the three different strategies please, if it is not too much trouble.
Ras2829 says: Hi Inushtuk1: Your first question is the easiest to which to respond. Screwed up on the jack response. Sorry as the Jack is the most likely of the X-pointers to be retained by non-dealer. Play the 10 spot on a five lead. More later.
Ras2829 says: Hi Inushtuk1: Would think in either an offense or optimal strategy 3-4-6-7 with 10-J discard would have the edge since pegs are plus or net rather than subtracted. And Cribbage Prof confirms with offense strategy 3-4-6-7 (10-J) discard as 3.13/3.59/4.48=11.2; with 3-4-10-J (6-7 discard) as 3.00/2.72/5.09=10.81. In optimal strategy, net pegs favor 10-J discard with 1.57 and 6-7 discard with .33. So, 3-4-6-7 (10-J discard) does even better in the latter case.
fentesk
1295 votes

Joined: January 2021

 
 
 
Thursday 1:06 PM
I'll stick with defense though this hand really has me considering offense. Tossing the middle part of the hand, hopefully it finds friends in the crib. Know about 6 guaranteed points after the cut so will keep on the defense train.